The battles are fought in full 3D, unlike previous titles in the series. War for Zeon Independence adds an updated map system and military system to a rewritten script, several new characters, an updated spying system and Mobile Suits from MSV. On release, Famitsu magazine scored the Dreamcast version of the game a 30 out of 40. It also included two versions of the Zeon forces: Kycilia's 'Legitimate Zeon' and Garma's 'Zeon Reborn'. The map system was also updated.īlood of Zeon expanded beyond the One Year War setting and into Zeta-era conflicts, introducing new factions to: AEUG, two factions of the Titans (one under Jamitov and one under Scirocco), Axis Zeon, Neo Zeon, Delaz Fleet.
The player could now create ceasefires and treaties, and the military system supported mobile suit upgrading and customization. Gihren's Ambition - Blood of Zeon introduced a more complex political system. Gihren's Ambition for Sega Saturn Blood of Zeon Alterations can be made to the timeline, preventing deaths and disasters which in turn alter other timeline events. The player has 150 turns to defeat the opposing side with either a scenario victory or a complete victory. Released in 1998 for the Sega Saturn, Gihren's Ambition follows the path of either the Earth Federation or Principality of Zeon throughout the One Year War.